Silesia

"A sleek, sublime hunter."

In-Game Description
The Silesia is the flagship of a rogeu Sinley Bay captain, whose identity remains hazy, but has gained a reputation as a fearsome destructive force.

Lore
The Silesia is a fearsome force wrapped in a gleaming shell of the hardest, lightest Transhuman armor. It’s fast, maneuverable and capable of deftly taking out ships with its quick-firing Particle Turrets.

This sleek sniper was once the flagship of an unnamed Sinley Bay captain. What is known is that he and his crew lost their secluded asteroid base—and the Silesia—during a Pan Colonial Fleet raid. Since then, this mysterious figure has roamed the Solar System, on a mission to reclaim his ship—and find the PCF crew responsible for stealing it.

Overview
The Silesia is a very offensive-oriented ship. It is faster than its Artillery counterparts and shoots faster. It comes with Rapid Fire and Drain Missile as Primary and Secondary Modules, making the DPS potential very high. Its Perimeter and Internal modules are fully defensive, using the Disruptor Pulse and Armor Amplifier.

It has no Flak Turrets as opposed to the Nox. Instead, it comes with Machine Gun Turrets, weapons oriented for medium range combat. Once again, the Silesia forsakes close range defensive options for more medium to long range DPS options.

That is compensated with Officer Briefings though. Desperate Measures and Reinforced give the Silesia more HP and a "panic button" with the second activation of Armor Amplifier, if timed correctly. Navigation Expert makes it a very mobile ship too, allowing the extended flow of Energy to the Engines. The last Briefing, the Weapons Briefing, is Destruction Cascade and once again improves its offensive potential. With a higher damage after destroying a ship, switching targets quickly is very important.

Loadout


