I think the Modules page is out-of-date, so I'm making this one as a stand-in based on what I've seen in-game from playing recently.
Hello,
Please, please do not touch and remove that page unless you are willing to transfer and update information in the new page in that table format. Information here is accurate enough and help new players to gather faster preliminary information what are those modules actually are and parameters are easy readable and in compact form and cannot be found anywhere else. Therefore, the page is not harming official Wiki pages and make our lives easy.
Secondary Weapons[]
Beam Turrets[]
Fires short-range, high-damage beams at a targeted enemy.
Mk. | Avg. DPS | 0M - 900M [DPS] | 900M - 1400M [DPS] | Max Rng. [M] | Weapon Type | Used by |
I | 820 | 1200 | 130 | 1400 | Damage Beam | Dover |
II | 950 | 1400 | 140 | 1400 | Damage Beam | Dover, Machias, Kreshnik, Fulgora |
III | 1150 | 1700 | 170 | 1400 | Damage Beam | Machias, Kreshnik, Fulgora, Valcour, Stribog, Medusa |
IV | 1360 | 2000 | 200 | 1400 | Damage Beam | Valcour, Nevis, Stribog, Netron, Medusa, Mithras |
V | 1500 | 2200 | 230 | 1400 | Damage Beam | Nevis, Netron, Mithras |
- Is the change in DPS between ranges gradual or instant?
- Is there a DPS curve within the ranges themselves?
- Community Notes go here
Bolt Gun Turrets[]
Fires long-range bolts at a targeted enemy, damaging it.
Mk. | Avg. DPS | 0M - 1200M (dmg/shot) | 1200M - 3600M (dmg/shot) | 3600M - 7000M (dmg/shot) | Max Rng. [M] | ROF [Shots/Min] | Clip Size [Shots] | Reload Time [S] | Used by |
V | 490 | 1400 | 900 | 440 | 7000 | 38 | 8 | 2.5 | Grenada, Svarog, Stabia |
- Community Notes go here
Bolt Guns[]
Fires medium-range bolts at a targeted enemy, damaging it.
Mk. | Avg. DPS | Dmg/shot | Project. Speed [M/S] | Max Rng. [M] | ROF [Shots/Min] | Clip Size [Shots] | Reload Time [S] | Used by |
EMG-500 | 2080 | 2130 | 2500 | 4000 | 59 | 8 | 3 | Nevis, Netron, Mithras |
- Community Notes go here
Flak Turrets[]
Fires short-range flak cannons at a targeted enemy. Weapon accuracy degrades quickly with distance to the target.
Mk. | Avg. DPS | Dmg. per Shot | Projectile Speed [M/S] | Max Rng. [M] | Rate of Fire [shot/min] | Clip Size [#] | Reload time [S] | Used by |
N | 1510 | 1890 | 1920 | 800 | 48 | 4 | 3.6 | Agosta |
I | 1760 | 2205 | 1920 | 800 | 48 | 4 | 3.6 | Agosta, Trafalgar |
II | 2020 | 2520 | 1920 | 800 | 48 | 4 | 3.6 | Trafalgar, Otranto, Dola |
III | 2160 | 2700 | 1600 | 800 | 48 | 4 | 3.6 | Otranto, Dola, Vigo, Blud, Vindicta |
IV | 2520 | 3150 | 1600 | 800 | 48 | 4 | 3.6 | Vigo, Athos, Blud, Vindicta |
V | 2880 | 3600 | 1600 | 800 | 48 | 4 | 3,6 | Athos, Brutus, Gora, Brutus |
- Community Notes go here
Heavy Flak Turrets[]
Fires short-range flak cannons at a targeted enemy. Weapon accuracy degrades quickly with distance to the target.
Mk. | Avg. DPS | Damage/Shot | Project. Speed [M/S] | Max Rng. [M] | ROF [shots/min] | Clip Size [Shots] | Reload Time [S] | Used by |
III | 1560 | 1600 | 1600 | 1200 | 59 | 15 | 5.62 | Chernobog, Gravis |
IV | 1720 | 1760 | 1600 | 1200 | 59 | 15 | 5.62 | Jutland, Monarch, Voronezh, Zmey, Lorica, Invictus |
V | 2460 | 2520 | 1600 | 1200 | 59 | 15 | 5.62 | Zmey, Monarch, Invictus |
- Community Notes go here
Heavy Mortar[]
Fires long-range shells at a targeted enemy. Each shot inflicts heavy damage, but the weapon must reload after every shot.
Mk. | Avg. DPS | Dmg/Shot | Projec. Speed [M/S] | Max Rng. [M] | ROF [shots/min] | Clip Size [Shots] | Reload Time [S] | Used by |
V | 1090 | 4600 | 700 | 8000 | 14 | 1 | 4.212 | Monarch, Zmey, Invictus |
- Community Notes go here
Light Flak Turrets[]
Fires short-range flak cannons at a targeted enemy. Weapon accuracy degrades quickly with distance to the target.
Mk. | Avg. DPS | Dmg. per Shot | Projectile Speed [M/S] | Max Rng. [M] | ROF [shots/min] | Clip Size [#] | Reload time [S] | Used by |
N | 910 | 500 | 1200 | 700 | 109 | 10 | 2.5 | Rurik |
I | 1090 | 600 | 1200 | 700 | 109 | 10 | 2.5 | Rurik, Tugarin, Furia |
II | 1270 | 700 | 1200 | 700 | 109 | 10 | 2.5 | Ballista, Tugarin, Vucari, Furia, Virtus |
III | 1550 | 850 | 1000 | 700 | 109 | 10 | 2.5 | Ballista, Onager, Vucari, Virtus, Murometz, Nox |
IV | 1820 | 1000 | 1000 | 700 | 109 | 10 | 2.5 | Onager, Grenada, Murometz, Svarog, Nox |
V | 2000 | 1100 | 1000 | 700 | 109 | 10 | 2.5 | Grenada, Svarog, Stabia |
- The ROF means that the time between each shot is ~0.55 S
- Needs checking, based on theory not gameplay
- Community Notes go here
Light Machine Guns[]
Fires medium-range machine guns at a targeted enemy. Features limited damage output, but a high firing rate.
Mk. | Avg. DPS | 0M - 1200M [dmg/shot] | 1200M - 2400M [dmg/shot] | 2400M - 5000M [dmg/shot] | Max Rng. [M] | ROF [shots/min] | Clip Size [Shots] | Reload Time [S] | Used by |
III | 960 | 360 | 250 | 180 | 5000 | 240 | 20 | 2.5 | Palos, Ceres |
IV | 1090 | 400 | 300 | 200 | 5000 | 240 | 20 | 2.5 | Harwich, Cattaro, Koschei, Ohkta, Aion |
V | 1220 | 450 | 350 | 220 | 5000 | 240 | 20 | 2.5 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Light Particle Turrets[]
Fires medium-range beams at a targeted enemy. Features limited damage output, but high weapons accuracy.
Mk. | Avg. DPS | Dmg. per Shot | Projectile Speed [M/S] | Max Rng. [M] | ROF [shot/min] | Clip Size [Shots] | Reload Time [S] | Used by |
III | 280 | 830 | 2500 | 6000 | 43 | 10 | 2.5 | Otranto, Dola |
IV | 320 | 900 | 2500 | 6000 | 43 | 10 | 2.5 | Vigo, Blud, Gora, Vindicta, Brutus |
V | 380 | 525 | 2500 | 6000 | 43 | 10 | 2.5 | Athos, Gora, Brutus |
- Community Notes go here
Light Rocket Turrets[]
Fires a slow-moving group of missiles at a targeted enemy. Optimized for short- and medium-range combat.
Mk. | Avg. DPS | Dmg./Shot | Project. Speed [M/S] | Max Rng. [M] | ROF [shots/min] | Clip Size [Shots] | Reload Time [S] | Used by |
V | 910 | 1440 | 600 | 4000 | 38 | 20 | 2.5 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Machine Gun Turrets[]
Fires short-range machine guns at a targeted enemy.
Mk. | Avg. DPS | 0M - 1200M [Dmg/Shot] | 1200M - 1600M [Dmg/Shot] | Max Rng. [M] | ROF [Shots/Min] | Clip Size [#] | Reload Time [S] | Used by |
III | 1290 | 570 | 380 | 1600 | 49 | 18 | 2.5 | Ballista, Vucari, Virtus |
IV | 1360 | 600 | 400 | 1600 | 49 | 18 | 2.5 | Onager, Murometz, Nox, Stabia |
V | 1560 | 690 | 460 | 1600 | 49 | 18 |
2.5 |
Svarog, Grenada, Stabia |
- Community Notes go here
Plasma Turrets PAT[]
Fires short-range, rapid-fire plasma bolts at a targeted enemy.
Mk. | Avg. DPS | 0M - 1200M [Dmg/Shot] | 1200M - 2400M [Dmg/Shot] | Max Rng. [M] | ROF [Shots/Min] | Clip Size [Shots] | Reload Time [S] | Used by |
III | 1960 | 1530 | 1020 | 2400 | 92 | 12 | 3 | Machias, Kreshnik, Fulgora |
IV | 2310 | 1800 | 1200 | 2400 | 92 | 12 | 3 | Valcour, Stribog, Medusa |
V | 2650 | 2100 | 1350 | 2400 | 92 | 12 | 3 | Mithras, Nevis, Netron |
- Community Notes go here
Repeater Guns[]
Fires medium-range, rapid fire cannons at a targeted enemy.
Mk. | Avg. DPS | 0M - 1200M [dmg/shot] | 1200M - 2400M [dmg/shot] | 2400M - 3400M [dmg/shot] | Max Rng. [M] | ROF [Shots/min] | Clip Size (shots) | Reload Time [S] | Used by |
N | 1110 | 400 | 360 | 320 | 3400 | 185 | 20 | 2.5 | Simargl |
I | 1260 | 460 | 400 | 360 | 3400 | 185 | 20 | 2.5 | Simargl, Nav |
II | 1430 | 520 | 460 | 400 | 3400 | 185 | 20 | 2.5 | Nav, Chernobog, Gravis |
III | 1610 | 580 | 500 | 480 | 3400 | 185 | 20 | 2.5 | Jutland, Chernobog, Gravis, Voronezh, Lorica |
IV | 1940 | 680 | 640 | 560 | 3400 | 185 | 20 | 2.5 | Jutland, Voronezh, Lorica |
V | 2170 | 780 | 720 | 600 | 3400 | 185 | 20 | 2.5 | Zmey, Monarch, Invictus |
- Community Notes go here
Rocket Turrets[]
Fires a group of rockets at a targeted enemy. Optimized for short- and medium-range combat.
Mk. | Avg. DPS | Dmg/Shot | Project. Speed [M/S] | Max Rng. [M] | ROF [shots/min] | Clip Size [Shots] | Reload Time [S] | Used by |
V | 1900 | 2760 | 1000 | 4800 | 41 | 18 | 4.5 | Athos, Gora, Brutus |
- Community Notes go here
Tesla Turrets[]
Fires short-range, high-damage beams at a targeted enemy.
Mk. | Avg. DPS | 0 - 700 M [DPS] | Rng. [M] | Weapon Type | Used by |
N | 1200 | 1200 | 700 | Damage Beam | Cerberus |
I | 1350 | 1350 | 700 | Damage Beam | Cerberus, Orcus |
II | 1500 | 1500 | 700 | Damage Beam | Palos, Orcus, Ceres |
III | 1700 | 1700 | 700 | Damage Beam | Palos, Ceres, Harwich, Koschei, Aion |
IV | 2000 | 2000 | 700 | Damage Beam | Koschei, Harwich, Koschei, Aion, Feronia |
V | 2200 | 2200 | 700 | Damage Beam | Ohkta, Cattaro, Feronia |
- The Stats seem to imply that the Damage Beam has a damage curve. Is that true? - No the damage is constant. Every second the Laser will deal 2200 damage (i.e. T5)
- Community Notes go here
Primary Modules[]
Artillery Pod[]
Deploys a turret pod that hovers in place, firing slowly at distant enemies.
Mk. | DPS | Dmg/Shot | Lifetime [S] | Pod Rng. [M] | ROF [Shots/Min] | Cooldown [S] | Used by |
IV | 833 | 5000 | 40 | 7000 | 10 | 30 | Harwich, Koschei, Aion |
V | 1111 | 5000 | 50 | 7000 | 13.3 | 30 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Assault Blink Warp[]
Warps the ship forward by a short distance, damaging any enemy that the ship warps through. Ignores shields.
Mk. | Dmg. | Charge Up [S] | Distance [M] | Cooldown [S] | Used by |
IV | 15000 | 0.25 | 1600 | 25 | Valcour, Stribog, Netron, Medusa |
V | 20000 | 0.25 | 1600 | 20 | Nevis, Netron, Mithras |
- Community Notes go here
Ballistic Broadside[]
Fires a medium-range volley at a targeted enemy to one side of the ship.
Mk. | Max dmg. | Blast Rad. [M] | Cooldown [S] | No. of Projectiles | Rng. [M] | Used by |
IV | 9000 | 100 | 8 | 40 | 2800 | Jutland, Voronezh, Lorica |
V | 10800 | 100 | 6 | 50 | 2800 | Zmey, Monarch, Invictus |
- Community Notes go here
Beam Amplifier[]
Intensifies the primary weapon, but higher tiers drain energy and increase damage taken. Stacks with other weapon-amplification effects.
Mk. | Weapon Dmg. Inc. [%] | Dur. [S] | Weapon Healing Inc. [%] | Cooldown [S] | Used by |
N | 25 | 5 | 50 | 50 | Cerberus |
I | 45 | 5 | 90 | 50 | Cerberus, Orcus |
II | 60 | 5 | 100 | 50 | Palos, Orcus, Ceres |
III | 70 | 10 | 120 | 50 | Palos, Ceres, Koschei |
IV | 85 | 12 | 135 | 45 | Harwich, Koschei, Aion, Feronia |
V | 100 | 15 | 150 | 40 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Blast Ram[]
Charges the ship's bow so that ramming an enemy ship damages it and other nearby enemies. Ignores shields.
Mk. | Max Dmg. | Dur. [S] | Blast Rad. [M] | Cooldown [S] | Used by |
IV | 12500 | 15 | 800 | 30 | Vigo, Blud, Vindicta |
V | 13750 | 15 | 1200 | 25 | Athos, Gora, Brutus |
- Community Notes go here
Blink Warp[]
Warps the ship forward by a short distance.
Mk. | Targets | Charge up [S] | Max Range [M] | Cooldown [S] | Used by |
II | - | 0.25 | 1200 | 10 | Dover, Machias, Kreshnik, Fulgora |
III | - | 0.25 | 1200 | 8 | Machias, Kreshnik, Fulgora |
IV | - | 0.25 | 1200 | 6.5 | Valcour, Stribog, Medusa |
V | - | 0.25 | 1200 | 4.5 | Nevis, Netron, Mithras |
- Community Notes go here
Bomb Catapult[]
Hurls slow-moving proximity-triggered explosives at a targeted enemy from long range. Manually detonable.
Mk. | Max Dmg. | Blast Radius [M] | Cooldown [S] | No. of Bombs | Range [M] | Arming Time [S] | Used by |
II | 19500 | 460 | 70 | 6 | 14000 | 3 | Tugarin, Vucari, Furia, Virtus |
III | 24000 | 460 | 65 | 12 | 14000 | 3 | Ballista, Vucari, Virtus |
IV | 30000 | 460 | 60 | 18 | 14000 | 3 | Onager, Murometz, Nox |
V | 36000 | 460 | 55 | 24 | 14000 | 3 | Svarog, Grenada, Stabia |
- Community Notes go here
Bombers[]
Deploy bombers toward a targeted enemy. Rather than attacking directly, bombers harass the enemy with scrambler mines.
Mk. | Dmg./Mine | Blast Rad. [M] | Bombers Launched | No. of Attack Runs | Type | Cooldown [S] | Used by |
IV | 2000 | 400 | 4 | 2 | Targeted | 50 | Jutland, Voronezh, Zmey, Lorica |
V | 3000 | 400 | 4 | 4 | Targeted | 45 | Monarch, Zmey, Invictus |
- Community Notes go here
Damage Autobeams[]
Fires auto-targeted damaging beams at nearby enemies.
Mk. | DPS | Refire time [S] | Rng. [M] | Cooldown [S] | Fire time [S] | No. of Turrets firing | Dur. [S] | Used By |
IV | 700 | 1 | 1500 | 45 | 0.5 | 3 | 60 | Onager, Grenada, Murometz, Nox, Stabia |
V | 840 | 0.5 | 1500 | 40 | 1 | 4 | 80 | Svarog, Grenada, Stabia |
- Community Notes go here
Disruptor Autobeams[]
Fires auto-targeted beams at nearby enemies, interrupting module usage.
Mk. | No. of Turrets firing | Rng. [M] | Cooldown [S] | Dur. [S] | Refire time [S] | Used by |
IV | 1 | 1500 | 30 | 80 | 3 | Onager, Murometz, Nox |
V | 2 | 1500 | 25 | 90 | 2 | Svarog, Grenada, Stabia |
- Community Notes go here
Drain Drones[]
Deploys a drone that follows the ship, draining energy from nearby enemies over time.
Mk. | Eng. Drained per Second | No. of Drones | Cooldown [S] | Drone Rng. [M] | Lifetime [S] | Used by |
IV | 1 | 30 | 2000 | 30 | Harwich, Koschei, Aion | |
V | 1 | 25 | 2400 | 40 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Fighters[]
Deploy fighter that remain near the ship and independently engage nearby enemies.
Mk. | DPS | Type | Fighter Launched | Fighter Health | Fighter Roaming Rng. [M] | Cooldown [S] | Used by |
IV | 1000 | Autonomous | 8 | 1000 | 2000 | 80 | Jutland, Voronezh, Lorica |
V | 1500 | Autonomous | 8 | 2000 | 2000 | 70 | Monarch, Zmey, Invictus |
- Community Notes go here
Flashpoint Torpedo Salvo[]
Fires a group of short-range nuclear torpedoes at a targeted enemy. Manually detonable.
Mk. | Max Dmg. | No. of Torpedoes | Cooldown [S] | Blast rad. [M] | Rng. [M] | Used by |
IV | 20000 | 12 | 40 | 240 | 1200 | Vigo, Blud, Gora, Vindicta |
V | 24000 | 16 | 35 | 240 | 1400 | Athos, Gora, Brutus |
- Community Notes go here
Goliath Torpedo[]
Fires a medium-range nuclear torpedo at a targeted enemy, damaging it and other nearby enemies. Manually detonable.
Mk. | Max Dmg. | Range [M] | Arming Time [S] | Blast Radius [M] | Cooldown [S] | Used by |
II | 13000 | 2600 | 5 | 1000 | 80 | Trafalgar |
III | 16000 | 2800 | 5 | 1000 | 75 | Otranto, Dola, Vindicta |
IV | 20000 | 3000 | 5 | 1000 | 70 | Vigo, Blud, Vindicta |
V | 24000 | 3200 | 5 | 1000 | 65 | Athos, Gora, Brutus |
- Find out it's speed in M/S.
- Find out what arming Time means and include i.e. time since button pressed or time since it actually starts moving?
- Community Notes go here
Heavy Cloak[]
Cloaks the ship, but reduces damage resistance. Cloak holds even while moving, using weapons or modules, or taking damage.
Mk. | Status effect | Dmg. Resist. Dec. [%] | Dur. [S] | Cloak Quality | Break Cond. | Cooldown [S] | Used by |
IV |
Cloaks your ship, increases damage taken |
100 | 30 | High | Manual | 40 | Valcour, Nevis, Stribog, Medusa |
V |
Cloaks your ship, increases damage taken |
80 | 30 | High | Manual |
30 |
Nevis, Netron, Mithras |
- Community Notes go here
Interceptors[]
Deploys interceptors to engage a targeted enemy
Mk. | Max Dmg. | Type | Cooldown [S] | No. of Attack Runs | Jets Launched | Used by |
IV | 30000 | Targeted | 40 | 1 | 2 | Jutland, Voronezh, Lorica |
V | 36000 | Targeted | 35 | 1 | 2 | Monarch, Zmey, Invictus |
- Community Notes go here
Kinetic Armor Amplifier[]
Increases damage resistance. Also regenerates energy based on damage taken while active.
Mk. | Dmg. Resist. Inc. [%] | Targets | Cooldown [S] | Energy gained / damage taken | Dur. [S] | Used by |
IV | 30 | Self | 45 | 0.013 | 10 | Valcour, Stribog, Medusa |
V | 40 | Self | 40 | 0.02 | 10 | Nevis, Netron, Mithras |
- The gain from Mk. IV to V is + 0.0075, from in-game info.
- Community Notes go here
Kinetic Weapon Amplifier[]
Increases weapon damage and shortens reload time. Amplifies weapons further if damaged while active.
Mk. | Weapon Dmg inc. on activations [%] | Max. Dmg Inc. for Dmg. taken [%] | Dur. [S] | Weapon reload time dec. [%] | Targets | Cooldown [S] | Used by |
III | 25 | 70 | 15 | 40 | Self | 55 | Machias, Kreshnik, Fulgora, Valcour, Stribog |
IV | 30 | 135 | 15 | 50 | Self | 50 | Valcour, Stribog, Medusa |
V | 35 | 200 | 15 | 60 | Self | 45 | Nevis, Netron, Mithras |
- Community Notes go here
Light Cloak[]
Cloaks the ship, hiding it from view. Cloak breaks if the ship takes damage, fires weapons, or uses modules.
Mk. | Status Effect | Break Cond. | Cooldown [S] | Cloak Quality | Dur. [S] | Used by |
III | Cloaks your ship | Fire, Take Damage | 45 | Low | 40 | Machias, Kreshnik, Fulgora, Medusa |
IV | Cloaks your ship | Fire, Take Damage | 35 | Low | 45 | Valcour, Stribog, Medusa |
V | Cloaks your ship | Fire, Take Damage | 25 | Low | 50 | Nevis, Netron, Mithras |
- Community Notes go here
Medium Cloak[]
Cloaks the ship, hiding it from view. Cloak breaks if the ship takes damage, fires weapons or uses modules.
Mk. | Effect | Break Condition | Cooldown [S] | Cloak Quality | Duration [S] | Used by |
IV | Cloaks your
ship |
Fire, Take Damage | 15 | Average | 25 | Valcour, Stribog, Medusa |
V | Cloaks your
ship |
Fire, Take Damage | 10 | Average | 30 | Nevis, Netron, Mithras |
- Community Notes go here
Mine Catapult[]
Hurls proximity-triggered mines from a distance to damage nearby enemies. Manually deployable.
Mk. | Max Dmg. | Blast Radius [M] | Cooldown [S] | No. of Mines | Rng. [M] | Used by |
IV | 40000 | 400 | 60 | 8 | 14000 | Onager, Murometz, Nox |
V | 45000 | 400 | 55 | 12 | 14000 | Grenada, Svarog, Stabia |
- Community Notes go here
Missile Repeater[]
Fires medium-range fragmenting missiles at a targeted enemy. Fragments seek new targets nearby if the original is destroyed.
Mk. | Max Dmg. | Rng. [M] | No. of Missiles | Cooldown [S] | Used by |
IV | 22400 | 5000 | 16 | 60 | Vigo, Athos, Blud, Vindicta |
V | 27200 | 5000 | 32 | 55 | Athos, Gora, Brutus |
- Community Notes go here
Nuclear Missile[]
Fires a long-range nuclear missile toward a targeted enemy, damaging it and other nearby enemies. Manually detonable.
Mk. | Max dmg. | Rng. [M] | Arming Time [S] | Blast Radius [M] | Cooldown [S] | Used by |
II | 13000 | 10000 | 5 | 700 | 105 | Nav, Chernobog |
III | 16000 | 10000 | 5 | 800 | 95 | Chernobog, Gravis |
IV | 20000 | 10000 | 5 | 900 | 85 | Jutland, Voronezh, Lorica |
V | 24000 | 10000 | 5 | 1000 | 75 | Monarch, Zmey, Invictus |
- Community Notes go here
Plasma Broadside[]
Fires a short-range volley at a targeted enemy to one side of the ship.
Mk. | Max Dmg. | Blast Radius [M] | Cooldown [S] | No. of Projectiles | Rng. [M] | Used by |
N | 5600 | 150 | 30 | 4 | 2400 | Simargl |
I | 7200 | 150 | 25 | 6 | 2400 | Simargl, Nav |
II | 8000 | 150 | 20 | 8 | 2400 | Nav, Gravis |
III | 10000 | 150 | 18 | 10 | 2400 | Jutland, Chernobog, Gravis |
IV | 12000 | 150 | 16 | 12 | 2400 | Jutland, Voronezh, Lorica |
V | 16000 | 150 | 15 | 16 | 2400 | Monarch, Zmey, Invictus |
- Community Notes go here
Plasma Ram[]
Charges the ship's bow so that ramming an enemy ship damages it. Ignores shields.
Mk. | Max Dmg. | Dur. [S] | Blast Radius [M] | Cooldown [S] | Used by |
III | 20000 | 10 | 100 | 35 | Otranto, Dola |
IV | 25000 | 10 | 100 | 30 | Vigo, Blud, Vindicta |
V | 30000 | 10 | 100 | 25 | Athos, Gora, Brutus |
- Community Notes go here
Purge Beam[]
Enhances the ship's primary weapon so that it also reduces armor, prevents module usage, and drain energy. Increases incoming damage.
Mk. | Drain, Armor Dec., & Module Interrupt. Dur. [S] | Status Effect (Self) Dur. [S] | Cooldown [S] | Status Effects (Self) | Dur. [S] | Used by |
IV | 10 | 10 | 50 | Damage: More taken, less dealt; Energy drain | 10 | Harwich, Koschei, Ohkta, Aion |
V | 12 | 5 | 45 | Damage: More taken, less dealt; Energy drain | 10 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Purge Mode[]
Load the primary weapon with slow-moving projectiles that drain energy, slow movement, and interrupt module usage.
Mk. | Max DMG. | No. of Shots | Dur. [S] | Stasis, drain and module interupt. Dur. [S] | Status Effects (Self) | Cooldown [S] | Used by |
IV | 1000 | 2 | 7 | 10 | Depletes energy, stops movement | 55 | Onager, Murometz, Nox |
V | 1500 | 3 | 7 | 15 | Depletes energy, stops movement | 50 | Grenada, Svarog, Stabia |
- Community Notes go here
Purge Ram[]
Charges the ship's bow so that ramming an enemy drains its energy, slows its movement, and disrupts its modules. Ignores shields.
Mk. | Max Dmg. | Dur. [S] | Effect on Target Dur. [S] | Cooldown [S] | Used by |
IV | 4000 | 10 | 10 | 25 | Vigo, Blud, Vindicta |
V | 5500 | 10 | 15 | 30 | Athos, Gora, Brutus |
- Communnity Notes go here
Repair Drones[]
Deploys a drone that heals this ship and nearby allies over time.
Mk. | Repair per Second | Drone Rng. [M] | Lifetime [S] | Targets | No. of Drones | Cooldown [S] | Used by |
IV | 2000 | 30 | Self, Allies | 1 | 30 | Harwich, Koschei, Aion | |
V | 2400 | 40 | Self, Allies | 1 | 25 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Rapid Fire Mode[]
Increases the primary weapon's firing rate. Higher tiers disable movement.
Mk. | ROF Inc. [%] | Cooldown [S] | ROF Inc. Dur. [S] | Used by |
III | 60 | 65 | 6 | Ballista, Vucari, Virtus |
IV | 75 | 60 | 4 | Onager, Murometz, Nox |
V | 85 | 55 | 3 | Grenada, Svarog, Stabia |
- Community Notes go here
Scattergun Broadside[]
Fires a short-range volley at a targeted enemy to one side of the ship.
Mk. | Max Dmg. | Blast radius [M] | Cooldown [S] | No. of projectiles | Rng. [M] | Used by |
III | 5600 | 200 | 6 | 20 | 1100 | Chernobog, Gravis, Voronezh, Lorica |
IV | 7000 | 200 | 5 | 40 | 1100 | Jutland, Monarch, Voronezh, Lorica |
V | 8400 | 200 | 4 | 60 | 1100 | Monarch, Zmey, Invictus |
- Community Notes go here
Scylla Torpedo[]
Fires a long-range torpedo toward the targeted enemy. Manually detonable.
Mk. | Max Dmg. | Rng. [M] | Arming Time [S] | Blast Rad. [M] | Cooldown [S] | Used by |
IV | 12000 | 7000 | 2 | 220 | 45 | Vigo, Blud, Vindicta, Brutus |
V | 14400 | 8000 | 2 | 220 | 40 | Athos, Gora, Brutus |
- Community Notes go here
Sentry Catapult[]
Hurls turret pods that deploy in the targeted area to hover in place and fire at nearby enemies. Manually deployable.
Mk. | Sentry pods DPS | Sentry pod Lifetime [S] | Cooldown [S] | No. of Sentry pods | Rng. [M] | Used by |
IV | 1000 | 30 | 60 | 3 | 14000 | Onager, Murometz, Svarog, Nox |
V | 1200 | 40 | 60 | 5 | 14000 | Grenada, Svarog, Stabia |
- Community Notes go here
Siege Mode[]
Load the primary weapon with slow-moving explosive projectiles, but drains energy and disables movement.
Mk. | Max Dmg | Blast Radius [M] | Dur. [S] | No. of Shots | Status Effects (Self) | Cooldown [S] | Used by |
N | 10000 | 700 | 7 | 2 | Depletes energy, stops movement | 75 | Rurik |
I | 12000 | 700 | 7 | 3 | Depletes energy, stops movement | 70 | Rurik, Tugarin, Furia |
II | 13000 | 700 | 7 | 4 | Depletes energy, stops movement | 65 | Ballista, Tugarin, Furia |
III | 16000 | 700 | 8 | 5 | Depletes energy, stops movement | 62 | Ballista, Onager, Vucari, Virtus, Murometz, Nox |
IV | 20000 | 700 | 9 | 6 | Depletes energy, stops movement | 60 | Onager, Murometz, Nox |
V | 24000 | 700 | 10 | 7 | Depletes energy, stops movement | 55 | Grenada, Svarog, Stabia |
- Community Notes go here
Starling Missile Salvo[]
Fires a group of long-range nuclear missiles at a targeted enemy and the are around it. Manually detonable.
Mk. | Max Dmg. | Blast Rad. [M] | Cooldown [S] | No. of Nukes | Rng. [M] | Arming Time [S] | Used by |
IV | 37500 | 700 | 95 | 4 | 10000 | 5 | Jutland, Voronezh, Lorica |
V | 45000 | 900 | 85 | 4 | 10000 | 5 | Monarch, Zmey, Invictus |
- Community Notes go here
Stasis Autobeams[]
Fires auto-targeted beams at nearby enemies, greatly slowing movement.
Mk. | DPS | Fire Time [S] | No of Turrets Firing | Dur. [S] | Stasis Dur. [S] | Refire Time [S] | Rng. [M] | Cooldown [S] | Used by |
III | 80 | 4 | 1 | 70 | 3.5 | 0.5 | 1500 | 35 | Ballista, Vucari, Virtus |
IV | 100 | 1 | 1 | 80 | 3.5 | 0.5 | 1500 | 30 | Onager, Murometz, Nox |
V | 120 | 3 | 2 | 90 | 5 | 0.5 | 1500 | 25 | Grenada, Svarog, Stabia |
- Community Notes go here
Stasis Beam[]
Enhances the ship's primary weapon so that it also slows the targeted enemy. However, lower tiers decrease the ship's weapon damage.
Mk. | Movement Slowdown [%] | Dur. [S] | Stasis Dur. [S] | Cooldown [S] | Used by |
III | 90 | 8 | 0.5 | 55 | Palos, Ceres |
IV | 90 | 8 | 0.5 | 50 | Harwich, Koschei, Aion |
V | 100 | 10 | 0.5 | 45 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Storm Missiles[]
Fires a group of short-range missiles at a targeted enemy.
Mk. | Max Dmg. | Rng. [M] | No. of Missiles | Cooldown [S] | Used by |
III | 12960 | 2000 | 12 | 65 | Otranto, Dola |
IV | 27200 | 2000 | 16 | 60 | Vigo, Blud, Vindicta |
V | 32500 | 2000 | 32 | 55 | Athos, Gora, Brutus |
- Community Notes go here
Surge Drones[]
Deploys a drone that replenishes energy for this ship and nearby allies over time.
Mk. | Energy replenished per Second | Drone Rng. [M] | Lifetime [S] | Targets | No. of Drone | Cooldown [S] | Used by |
IV | 2000 | 30 | Self, Allies | 1 | 30 | Harwich, Koschei, Aion | |
V | 2400 | 30 | Self, Allies | 1 | 25 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Target Blink Warp[]
Warps the ship to a targeted enemy.
Mk. | Targets | Charge Up [S] | Max Rng. [M] | Cooldown [S] | Used by |
IV | Enemies | 2.5 | 8000 | 30 | Valcour, Stribog, Medusa, Mithras |
V | Enemies | 2.5 | 16000 | 25 | Nevis, Netron, Mithras |
- Community Notes go here
Tartarus Missile[]
Fires a long-range nuclear missile at a targeted enemy. Slows, drains energy, and disrupts module usage. Manually detonable.
Mk. | Max Dmg. | Blast Radius [M] | Cooldown [S] | Stasis, Drain, Module Interrupt. Dur. [S] | Rng. [M] | Arming Time [S] | Used by |
III | 0 | 800 | 65 | 10 | 10000 | 5 | Chernobog, Gravis |
IV | 500 | 900 | 60 | 10 | 10000 | 5 | Jutland, Voronezh, Lorica, Invictus |
V | 2000 | 1000 | 55 | 15 | 10000 | 5 | Monarch, Zmey, Invictus |
- Community Notes go here
Tempest Missiles[]
Fires a group of long-ranged missiles at a targeted enemy.
Mk. | Max Dmg. | Range [M] | No. of Missiles | Cooldown [S] | Used by |
N | 8400 | 7000 | 4 | 65 | Agosta |
I | 10050 | 7000 | 6 | 60 | Agosta, Trafalgar |
II | 11000 | 7000 | 8 | 55 | Trafalgar, Otranto, Dola |
III | 13500 | 7000 | 10 | 50 | Otranto, Dola, Vigo, Blud |
IV | 17280 | 7000 | 12 | 40 | Vigo, Blud, Vindicta |
V | 20160 | 7000 | 14 | 35 | Athos, Gora, Brutus |
- Please try the Tempest Missiles out in the Proving Grounds and note how they act when used. Specifically, note how they are fired upwards, come down on their target, and have limited tracking.
- This means that 1) Don't fire them when there's cover overhead and 2) Don't fire them when the enemy has cover directly over them.
- Damage per missile is; N: 2100, I: 1675, II: 1375, ...
- Theoretically, not via in-game testing.
- Community Notes go here
Tesla Coil Pod[]
Deploys pods that hover in place and shoot damaging beams at nearby enemy ships.
Mk. | DPS | No. of Pods | Cooldown [S] | Pod Rng. [M] | Lifetime [S] | Used by |
II | 650 | 1 | 55 | 1400 | 45 | Orcus |
III | 800 | 2 | 50 | 1400 | 45 | Palos, Ceres, Harwich, Aion |
IV | 1000 | 3 | 45 | 1400 | 45 | Harwich, Koschei, Aion |
V | 1200 | 3 | 40 | 1400 | 50 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Thrust Amplifier (Corvette)[]
Speeds up Movement. Also shortens module cooldowns if damaged when active.
Mk. | Movement Spd. Inc. [%] | Targets | Cooldown [S] | Module Cooldown red. per dmg taken [S] | Dur. [S] | Used by |
I | 200 | Self | 50 | 0.001 | 10 | Dover |
II | 230 | Self | 45 | 0.002 | 12.5 | Dover |
III | 260 | Self | 40 | 0.003 | 15 | Machias, Kreshnik, Fulgora |
IV | 300 | Self | 38 | 0.004 | 17.5 | Valcour, Stribog, Medusa |
V | 350 | Self | 35 | 0.005 | 20 | Nevis, Netron, Mithras |
- How can the Secondary effect be taken advantage of? How much damage needs to be taken to activate a Module already used?
- That info should probably go onto the individual ship's page and linked to here.
- Community Notes go here
Tractor Beam Pod[]
Deploys a tractor beam pod that hovers in place and pulls nearby enemies toward it.
Mk. | Tractor Beam Strength | DPS | Cooldown [S] | Pod Rng. [M] | Lifetime [S] | Used by |
III | 10 | 65 | 2000 | 35 | Palos, Ceres | |
IV | 10 | 60 | 2000 | 40 | Harwich, Koschei, Aion | |
V | 10 | 55 | 2000 | 45 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Secondary Modules[]
Disruptor Missile[]
Fires a long-ranged missile at a targeted enemy, interrupting and disabling module usage.
Mk. | Max Dmg. | Rng. [M] | Module Disruption Dur. [S] | Cooldown [S] | Used by |
IV | 650 | 14000 | 10 | 45 | Vigo, Blud, Vindicta |
V | 750 | 15000 | 12 | 40 | Athos, Gora, Brutus |
- Community Notes go here
Drain Mine[]
Deploys a proximity-triggered mine that drains energy from nearby enemies and cancels their energy regeneration.
Mk. | Max Dmg. | Drain Dur. [S] | Blast Radius [M] | Cooldown [S] | Energy Drained | No. of Mines | Max Active | Used by |
III | 2000 | 8 | 680 | 25 | 80 | 1 | 2 | Palos, Ceres |
IV | 2500 | 10 | 680 | 20 | 100 | 1 | 3 | Harwich, Koschei, Aion |
V | 3000 | 12 | 680 | 15 | 125 | 1 | 4 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Drain Missile[]
Fires long-range missiles at a targeted enemy, draining its energy and slowing its movement.
Mk. | Max Dmg. | Drain Dur. [S] | Rng. [M] | Max Eng. Drained | No. of Missiles | Cooldown [S] | Used by |
III | 1000 | 8 | 13000 | 80 | 2 | 55 | Ballista, Onager, Vucari, Virtus, Murometz |
IV | 1300 | 10 | 14000 | 100 | 2 | 50 | Onager, Murometz, Nox |
V | 1600 | 12 | 15000 | 125 | 2 | 45 | Grenada, Svarog, Stabia |
- Community Notes go here
Drain Torpedo (Destroyer)[]
Fires short-range torpedoes at a targeted enemy, draining its energy and canceling its energy regeneration. Manually detonable.
Mk. | Max dmg. | Drain Dur. [S] | Range [M] | Eng. Drained | No. of Torpedoes | Cooldown [S] | Used by |
II | 1300 | 6.5 | 2400 | 65 | 1 | 55 | Trafalgar |
III | 1600 | 8 | 2400 | 80 | 1 | 50 | Otranto, Dola, Blud, Vindicta |
IV | 2000 | 10 | 2400 | 100 | 1 | 45 | Vigo, Blud, Vindicta |
V | 2400 | 12 | 2400 | 125 | 2 | 40 | Athos, Gora, Brutus |
- Community Notes go here
Drain Torpedo (Corvette)[]
Fires short-range torpedoes at a targeted enemy, draining its energy and canceling its energy regeneration. Manually detonable.
Mk. | Max Dmg. | Drain Dur. [S] | Range [M] | Eng. Drained | No. of Torpedoes | Cooldown [S] | Used by |
II | 2925 | 6.5 | 2400 | 65 | 1 | 60 | Dover, Fulgora |
III | 3600 | 8 | 2400 | 80 | 2 | 55 | Machias, Kreshnik, Fulgora, Valcour, Stribog, Medusa |
IV | 4500 | 10 | 2400 | 100 | 2 | 50 | Valcour, Stribog, Medusa |
V | 5400 | 12 | 2400 | 125 | 2 | 45 | Nevis, Netron, Mithras |
- Community Notes go here
Energy Missile[]
Fires a long-range missile at a targeted ally, replenishin its energy.
Mk. | Targets | No. of Missiles | Cooldown [S] | Energy replenished | Rng. [M] | Used by |
IV | Allies | 1 | 40 | 100 | 14000 | Harwich, Cattaro, Koschei, Aion, Feronia |
V | Allies | 2 | 35 | 125 | 15000 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Flechette Half-Battery[]
Fires a group of short-range missiles at a targeted enemy.
Mk. | Max Dmg. | Rng. [M] | No. of Missiles | Cooldown [S] | Used by |
II | 4860 | 2400 | 6 | 40 | Orcus |
III | 6000 | 2400 | 10 | 35 | Palos, Ceres, Harwich, Aion |
IV | 7490 | 2400 | 14 | 32 | Harwich, Koschei, Aion |
V | 9040 | 2400 | 16 | 30 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Flechette Missiles (Artillery Cruiser)[]
Fires a group of short-range missiles at a targeted enemy.
Mk. | Max Dmg. | Rng. [M] | No. of Missiles | Cooldown [S] | Used by |
N | 5200 | 2400 | 8 | 45 | Rurik |
I | 6320 | 2400 | 16 | 40 | Rurik, Tugarin, Furia |
II | 6800 | 2400 | 20 | 38 | Ballista, Tugarin, Furia |
III | 8400 | 2400 | 24 | 35 | Ballista, Vucari, Virtus, Nox |
IV | 10500 | 2400 | 28 | 32 | Onager, Murometz, Nox |
V | 12650 | 2400 | 32 | 30 | Grenada, Svarog, Stabia |
- Community Notes go here
Flechette Missiles (Dreadnought)[]
Fires a group of short-range missiles at a targeted enemy.
Mk. | Max Dmg. | Rng. [M] | No. of Missiles | Cooldown [S] | Used by |
II | 6375 | 2400 | 15 | 35 | Nav |
III | 7890 | 2400 | 21 | 30 | Chernobog, Gravis |
IV | 105000 | 2400 | 30 | 28 | Jutland, Voronezh, Lorica |
V | 126000 | 2400 | 30 | 25 | Monarch, Zmey, Invictus |
- Community Notes go here
Heavy Torpedo (Corvette)[]
Fires short-range torpedoes at a targeted enemy. Manually detonable.
Mk. | Max Dmg. | Rng. [M] | No. of Torpedoes | Cooldown [S] | Used by |
I | 6000 | 2400 | 1 | 45 | Dover |
II | 6500 | 2400 | 1 | 40 | Dover, Machias, Kreshnik |
III | 8000 | 2400 | 2 | 35 | Machias, Kreshnik, Fulgora |
IV | 10000 | 2400 | 2 | 30 | Valcour, Stribog, Medusa |
V | 12000 | 2400 | 4 | 25 | Nevis, Netron, Mithras |
- Community Notes go here
Heavy Torpedo (Dreadnought)[]
Fires short-range torpedoes at a targeted enemy. Manually detonable.
Mk. | Max Dmg. | Blast Rad. [M] | Cooldown [S] | No. of Torpedoes | Rng. [M] | Used by |
III | 13000 | 260 | 65 | 2 | 2400 | Chernobog, Gravis, Voronezh |
IV | 16500 | 260 | 60 | 3 | 2400 | Jutland, Voronezh, Lorica |
V | 20000 | 260 | 55 | 5 | 2400 | Monarch, Zmey, Invictus |
- Community Notes go here
Light Flechettes[]
Fires a group of medium-rnage missiles at a targeted enemy.
Mk. | Max Dmg. | Rng. [M] | No. of Missiles | Cooldown [S] | Used by |
IV | 9900 | 4000 | 30 | 40 | Vigo, Blud, Vindicta, Brutus |
V | 12000 | 4000 | 40 | 35 | Athos, Gora, Brutus |
- Community Notes go here
Light Missiles[]
Fires a fast-moving group of medium-range missiles at a targeted enemy.
Mk. | Max Dmg. | Rmg. [M] | No. of Missiles | Cooldown [S] | Used by |
IV | 12000 | 4000 | 20 | 40 | Jutland, Monarch, Voronezh, Zmey, Lorica |
V | 14400 | 4000 | 30 | 35 | Monarch, Zmey, Invictus |
- Community Notes go here
Light Proximity Mines[]
Deploys proximity-triggered mines that inflict damage on nearby enemies.
Mk. | Max Dmg. | Blast Rad. [M] | Cooldown [S] | No. of Mines | Max Active | Used by |
IV | 9000 | 400 | 10 | 4 | 4 | Valcour, Stribog, Medusa |
V | 10800 | 400 | 8 | 6 | 6 | Nevis, Netron, Mithras |
- Community Notes go here
Light Torpedoes[]
Fires a group of medium-range Torpedoes toward a targeted enemy. Manually detonable.
Mk. | Max Dmg. | Blast Rad. [M] | Cooldown [S] | No. of Torpedoes | Rng. [M] | Used by |
III | 13200 | 300 | 65 | 3 | 3600 | Chernobog, Gravis |
IV | 16500 | 300 | 60 | 6 | 3600 | Jutland, Voronezh, Lorica, Invictus |
V | 19800 | 300 | 55 | 12 | 3600 | Monarch, Zmey, Invictus |
- Community Notes go here
Nuclear Mine[]
Deploys a proximity-triggered mines that damages nearby enemies.
Mk. | Max Dmg. | Blast Rad. [M] | Cooldown [S] | No. of Mines | Max Active | Used by |
IV | 15000 | 680 | 45 | 1 | 1 | Harwich, Koschei, Ohkta, Aion |
V | 18000 | 680 | 50 | 1 | 2 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Proximity Mines[]
Deploys proximity-triggered mines that inflict damage on nearby enemies.
Mk. | Max Dmg. | Blast Radius [M] | Cooldown [S] | No. of Mines | Max Active | Used by |
III | 9600 | 480 | 12 | 2 | 4 | Ballista, Vucari, Virtus |
IV | 12000 | 480 | 10 | 2 | 4 | Onager, Murometz, Nox |
V | 14400 | 480 | 8 | 2 | 4 | Grenada, Svarog, Stabia |
- Community Notes go here
Repair Pod[]
Deploys a repair pod that hovers in place and heals nearby allies over time.
Mk. | Heal per Pulse | Radius [M] | Lifetime [S] | Pulse Interval [S] | Max Active | Cooldown [S] | Used by |
N | 400 | 800 | 60 | 3 | 2 | 40 | Cerberus |
I | 480 | 800 | 60 | 3 | 2 | 35 | Cerberus, Orcus |
II | 520 | 800 | 60 | 3 | 2 | 30 | Palos, Orcus, Ceres |
III | 640 | 800 | 60 | 3 | 2 | 28 | Palos, Ceres, Koschei |
IV | 800 | 800 | 60 | 3 | 2 | 26 | Harwich, Koschei, Aion |
V | 960 | 800 | 60 | 3 | 2 | 25 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Scrambler Mines[]
Deploys proximity-triggered mines that blind nearby enemies by scrambling their viewscreens.
Mk. | Max Dmg. | No. of Mines | Max Active | Scramble Dur. [S] | Blast Radius [M] | Coolddown [S] | Used by |
III | 2400 | 4 | 4 | 10 | 400 | 12 | Machias, Kreshnik, Fulgora |
IV | 4800 | 4 | 4 | 10 | 400 | 10 | Valcour, Nevis, Stribog, Medusa |
V | 7200 | 6 | 6 | 12 | 400 | 8 | Nevis, Netron, Mithras |
- Community Notes go here
Scrambler Missile[]
Fires long-ranged missiles at a targeted enemy, blinding it on impact by scrambling its viewscreens.
Mk. | Max Dmg. | No. of Missiles | Cooldown [S] | Scramble Dur. [S] | Rng. [M] | Used by |
IV | 1300 | 2 | 45 | 8 | 14000 | Onager, Grenada, Murometz, Nox |
V | 1600 | 2 | 40 | 10 | 15000 | Grenada, Svarog, Stabia |
- Community Notes go here
Stasis Mines[]
Deploys proximity-triggered mines that slow the movement of nearby enemies.
Mk. | Max Dmg. | No. of Mines | Max Active | Stasis Dur. [S] | Blast Radius [M] | Cooldown [S] | Used by |
IV | 800 | 2 | 6 | 10 | 480 | 10 | Onager, Murometz, Svarog, Nox |
V | 960 | 2 | 6 | 12 | 480 | 8 | Grenada, Svarog, Stabia |
- Community Notes go here
Stasis Missile[]
Fires long-ranged missiles at a targeted enemy, slowing movement considerably on impact.
Mk. | Max Dmg. | Stasis Dur. [M] | Rng. [M] | Movement Slowdown [%] | No. of Missiles | Cooldown [S] | Used by |
II | 700 | 6.5 | 12000 | 80 | 2 | 50 | Tugarin, Vucari, Furia, Virtus |
III | 1000 | 8 | 13000 | 85 | 2 | 45 | Ballista, Vucari, Virtus |
IV | 1300 | 10 | 14000 | 90 | 2 | 42 | Onager, Murometz, Nox, Stabia |
V | 1600 | 12 | 15000 | 95 | 2 | 40 | Grenada, Svarog, Stabia |
- Community Notes go here
Torpedo Salvo (Corvette)[]
Fires a group of medium-range torpedoes at a targeted enemy.
Mk. | Max Dmg. | Rng. [M] | No. of Torpedoes | Cooldown [S] | Used by |
IV | 12000 | 3000 | 12 | 45 | Valcour, Stribog, Medusa, Mithras |
V | 14400 | 3000 | 18 | 40 | Nevis, Netron, Mithras |
- Community Notes go here
Torpedo Salvo (Destroyer)[]
Fires a group of medium-range torpedoes at a targeted enemy. Manually detonable.
Mk. | Max Dmg. | Range [M] | No. of Torpedoes | Cooldown [S] | Used by |
N | 3720 | 3000 | 2 | 25 | Agosta |
I | 4500 | 3000 | 4 | 23 | Agosta, Trafalgar |
II | 4900 | 3000 | 4 | 20 | Trafalgar, Otranto, Dola |
III | 6000 | 3000 | 6 | 18 | Otranto, Dola |
IV | 7500 | 3000 | 6 | 16 | Vigo, Blud, Vindicta |
V | 9000 | 3000 | 8 | 15 | Athos, Gora, Brutus |
- Torpedoes can be blind-fired. In which case they will be fired in the direction you have chosen, and explode when they reach their limit or are triggered again.
- Damage per Torpedo is; N: 1860, I: 1125, II: 1225, ...
- Community Notes go here
Triad Pods[]
Deploys sentry pods that hover in place and shoot at nearby enemies.
Mk. | DPS | No. of Pods | Cooldown [S] | Pod Rng. [M] | Lifetime [S] | Used by |
IV | 315 | 3 | 60 | 2000 | 40 | Jutland, Voronezh, Lorica |
V | 420 | 4 | 55 | 2000 | 40 | Monarch, Zmey, Invictus |
- Community Notes go here
Vulture Missiles[]
Fires a group of long-range missiles at a targeted enemy, damaging it.
Mk. | Max Dmg. | Rng. [M] | No. of Missiles | Cooldown [S] | Used by |
N | 9000 | 7000 | 10 | 65 | Simargl |
I | 10800 | 7000 | 12 | 60 | Simargl, Nav |
II | 11700 | 7000 | 12 | 58 | Nav, Chernobog, Gravis |
III | 14400 | 7000 | 16 | 55 | Jutland, Chernobog, Gravis, Lorica |
IV | 18000 | 7000 | 20 | 50 | Jutland, Voronezh, Lorica |
V | 21600 | 7000 | 24 | 45 | Monarch, Zmey, Invictus |
- Community Notes go here
Weaponbooster Missile (Destroyer)[]
Fires long-range missiles at a targeted ally, increasing the effectiveness of its weapons.
Mk. | Targets | Weaponbooster Dur. [S] | Cooldown [S] | Weapon Dmg. Inc [%] | Rng. [M] | Used by |
IV | Allies | 10 | 35 | 75 | 14000 | Vigo, Athos, Blud, Gora, Vindicta |
V | Allies | 12 | 30 | 75 | 15000 | Athos, Gora, Brutus |
- Community Notes go here
Weaponbooster Missile (Tactical Cruiser)[]
Fires long-range missiles at a targeted ally, increasing the effectiveness of its weapons.
Mk. | Targets | Weaponboost Dur. [S] | Rng. [M] | Weapon Dmg. Inc. [%] | No. of Missiles | Cooldown [S] | Used by |
IV | Allies | 10 | 14000 | 75 | 1 | 50 | Harwich, Koschei, Aion |
V | Allies | 12 | 15000 | 75 | 2 | 45 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Weaponbreaker Missile[]
Fires a long-range missile at a targeted enemy, reducing the effectiveness of its weapons and inflicting minor damage.
Mk. | Max Dmg. | Weaponbreaker Dur. [S] | Cooldown [S] | Weapon Dmg. Inc. [%] | Rng. [M] | Used by |
III | 800 | 8 | 40 | 75 | 13000 | Otranto, Dola, Vigo |
IV | 1000 | 10 | 35 | 75 | 14000 | Vigo, Blud, Vindicta |
V | 1200 | 12 | 30 | 75 | 15000 | Athos, Gora, Brutus |
- Community Notes go here
Weaponbreaker Torpedo[]
Fires short-range torpedoes at a targeted enemy, damaging it and reducing the effectiveness of its weapons. Manually detonable.
Mk. | Max Dmg. | Weaponbreak Dur. [S] | Rng. [M] | Weapon Dmg. Dec. [%] | No. of Torpedoes | Cooldown [S] | Used by |
III | 6750 | 8 | 2400 | 75 | 1 | 35 | Machias, Kreshnik, Fulgora |
IV | 7600 | 10 | 2400 | 75 | 2 | 30 | Valcour, Stribog, Netron, Medusa |
V | 9000 | 12 | 2400 | 75 | 4 | 25 | Nevis, Netron, Mithras |
- Community Notes go here
Perimeter[]
Anti-Missile Lasers (Artillery Cruiser)[]
Destroys a limited number of nearby enemy missiles and torpedoes automatically while active.
Mk. | Target Type | No. of Turrets Firing | Dur. [S] | Refire Time [S] | Rng. [M] | Cooldown [S] | Used by |
N | Missiles | 1 | 35 |
0.6 |
1000 | 95 | Rurik |
I | Missiles | 2 | 35 | 0.5 | 1000 | 90 | Rurik, Tugarin, Furia |
II | Missiles | 2 | 40 | 0.5 | 1200 | 85 | Tugarin, Furia |
III | Missiles | 2 | 43 | 0.4 | 1200 | 80 | Ballista, Vucari, Virtus |
IV | Missiles | 3 | 45 | 0.4 | 1400 | 75 | Onager, Murometz, Nox |
V | Missiles | 3 | 50 | 0.3 | 1600 | 70 | Grenada, Svarog, Stabia |
- Community Notes go here
Anti-Missile Lasers (Corvette)[]
Destroys a limited number of nearby enemy missiles and torpedoes automatically while active.
Mk. | Target Type | No. of Turrets Firing | Dur. [S] | Refire Time [S] | Rng. [M] | Cooldown [S] | Used by |
IV | Missiles | 2 | 35 | 0.2 | 1200 | 20 | Valcour, Stribog, Medusa |
V | Missiles | 3 | 20 | 0.1 | 1600 | 15 | Nevis, Netron, Mithras |
- Community Notes go here
Anti-Missile Lasers (Destroyer)[]
Destroys a limited number of nearby enemy missiles and torpedoes automatically while active.
Mk. | Target Type | No. of Turrets Firing | Dur. [S] | Refire Time [S] | Rng. [M] | Cooldown [S] | Used by |
IV | Missiles | 3 | 20 | 0.3 | 1200 | 40 | Vigo, Blud, Vindicta |
V | Missiles | 4 | 25 | 0.2 | 1600 | 35 | Athos, Gora, Brutus |
- Community Notes go here
Anti-Missile Lasers (Dreadnought)[]
Destroys a limited number of nearby enemy missiles and torpedoes automatically while active.
Mk. | Target Type | No. of Turrets Firing | Dur. [S] | Refire Time [S] | Rng. [M] | Cooldown [S] | Used by |
N | Missiles | 2 | 20 | 0.5 | 900 | 80 | Simargl |
I | Missiles | 2 | 20 | 0.4 | 1000 | 75 | Simargl, Nav |
II | Missiles | 2 | 20 | 0.3 | 1100 | 70 | Nav, Gravis |
III | Missiles | 3 | 20 | 0.35 | 1200 | 65 | Jutland, Chernobog, Gravis |
IV | Missiles | 4 | 20 | 0.2 | 1300 | 60 | Jutland, Voronezh, Lorica |
V | Missiles | 4 | 20 | 0.15 | 1400 | 55 | Monarch, Zmey, Invictus |
- Community Notes go here
Anti-Missile Lasers (Tactical Cruiser)[]
Destroys a limited number of nearby enemy missiles and torpedoes automatically while active.
Mk. | Target Type | No. of Turrets firing | Dur. [S] | Refire Time [S] | Rng. [M] | Cooldown [S] | Used by |
IV | Missiles | 2 | 45 | 0.25 | 1200 | 75 | Harwich, Koschei, Aion |
V | Missiles | 3 | 50 | 0.2 | 1400 | 75 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Anti-Missile Pulse (Artillery Cruiser)[]
Destroys all nearby enemy missiles and torpedoes instantly.
Mk. | Effect | Cooldown [S] | Radius [M] | Used by |
IV | Destroys incoming projectiles | 20 | 1200 | Onager, Murometz, Svarog, Nox |
V | Destroys incoming projectiles | 15 | 1600 | Grenada, Svarog, Stabia |
- Community Notes go here
Anti-Missile Pulse (Corvette)[]
Destroy all nearby enemy missiles and torpedoes instantly.
Mk. | Radius [M] | Cooldown [S] | Used by |
I | 900 | 25 | Dover |
II | 1000 | 20 | Dover, Machias |
III | 1100 | 18 | Machias, Kreshnik, Fulgora |
IV | 1200 | 16 | Valcour, Stribog, Netron, Medusa |
V | 1400 | 15 | Nevis, Netron, Mithras |
- Need to check what counts as "missiles and torpedoes". Such as nuclear torpedoes.
- Community Notes go here
Anti-Nuke Lasers (Artillery Cruiser)[]
Destroys a limited number of nearby enemy missiles, torpedoes, and nuclear warheads automatically while active.
Mk. | Target Type | No. of Turrets Firing | Dur. [S] | Refire Time [S] | Range [M] | Cooldown [S] | Used by |
III | Nukes | 2 | 20 | 0.3 | 6000 | 110 | Ballista, Onager, Vucari, Virtus, Murometz |
IV | Nukes | 2 | 25 | 0.3 | 6000 | 100 | Onager, Murometz, Nox |
V | Nukes | 2 | 30 | 0.3 | 6000 | 90 | Grenada, Svarog, Stabia |
- Community Notes go here
Anti-Nuke Lasers (Corvette)[]
Destroys a limited number of nearby enemy missiles, torpedoes, and nuclear warheads automatically while active.
Mk. | Target Type | No. of Turrets Firing | Dur. [S] | Refire Time [S] | Rng. [M] | Cooldown [S] | Used by |
IV | Nukes | 2 | 20 | 0.3 | 6000 | 40 | Valcour, Stribog, Medusa |
V | Nukes | 2 | 30 | 0.3 | 6000 | 35 | Nevis, Netron, Mithras |
- Community Notes go here
Anti-Nuke Lasers (Tactical Cruiser)[]
Destroys a limited number of nearby enemy missiles, torpedoes, and nuclear warheads automatically while active.
Mk. | Target Type | No. of Turrets Firing | Dur. [S] | Refire Time [S] | Rng. [M] | Cooldown [S] | Used by |
IV | Nukes | 2 | 20 | 0.3 | 6000 | 70 | Harwich, Koschei, Aion |
V | Nukes | 2 | 25 | 0.3 | 6000 | 60 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Armorbooster Pulse[]
Increases the damage resistance of this ship and nearby allies.
Mk. | Dmg. Res. Inc. [%] | Targets | No. of Pulses | Armorboost Dur. [S] | Rad. [M] | Cooldown [S] | Used by |
IV | 45 | Self and allies | 5 | 3.5 | 1600 | 30 | Jutland, Voronezh, Lorica |
V | 55 | Self and allies | 8 | 3.5 | 1600 | 25 | Monarch, Zmey, Invictus |
- Community Notes go here
Autoguns[]
Shoots at nearby enemies automatically.
Mk. | DPS | No. of Turrets firing | Dur. [S] | Refire Time [S] | Rng. [M] | Cooldown [S] | Used by |
III | 1150 | 2 | 20 | 0.52 | 1100 | 35 | Machias, Kreshnik, Fulgora, Valcour, Stribog, Medusa |
IV | 1500 | 2 | 20 | 0.4 | 1200 | 30 | Valcour, Stribog, Medusa |
V | 2250 | 3 | 20 | 0.4 | 1300 | 25 | Nevis, Netron, Mithras |
- Community Notes go here
Blast Pulse (Corvette)[]
Damages nearby enemies instantly.
Mk. | Max Dmg. | Rad. [M] | No. of Pulses | Cooldown [S] | Used by |
IV | 6000 | 1300 | 1 | 40 | Valcour, Stribog, Medusa, Mithras |
V | 7200 | 1300 | 2 | 35 | Nevis, Netron, Mithras |
- Community Notes go here
Blast Pulse (Tactical Cruiser)[]
Damages nearby enemies instantly.
Mk. | Max Dmg. | Cooldown [S] | Radius [M] | Used by |
II | 3900 | 45 | 1000 | Palos, Orcus, Ceres |
III | 4800 | 40 | 1000 | Palos, Ceres |
IV | 6000 | 38 | 1000 | Harwich, Cattaro, Koschei, Aion |
V | 7200 | 35 | 1000 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Cloak Pulse[]
Cloaks this ship and all nearby allies while active. Cloak prevents enemy module lock-on.
Mk. | Cloak Dur. [S] | Rad. [M] | Cooldown [S] | Targets | No. of Pulses | Used by |
IV | 5 | 1600 | 120 | Self and allies | 8 | Harwich, Koschei, Aion |
V | 5 | 1600 | 110 | Self and allies | 10 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Disruptor Pulse (Artillery Cruiser)[]
Disables modules instantly on all nearby enemies.
Mk. | Dmg. | Radius [M] | Module Disruption Dur. [S] | Cooldown [S] | Used by |
III | 250 | 1200 | 8 | 70 | Ballista, Vucari, Virtus, Nox |
IV | 500 | 1200 | 10 | 65 | Onager, Murometz, Nox |
V | 1000 | 1200 | 12 | 60 | Grenada, Svarog, Stabia |
- Community Notes go here
Disruptor Pulse (Corvette)[]
Disables modules instantly on all nearby enemies.
Mk. | Dmg. | Radius [M] | Module Disruption Dur. [S] | Cooldown [S] | Used by |
II | 500 | 1200 | 6.5 | 55 | Dover, Kreshnik, Fulgora |
III | 500 | 1200 | 8 | 50 | Machias, Kreshnik, Fulgora |
IV | 500 | 1200 | 10 | 45 | Valcour, Nevis, Stribog, Medusa |
V | 500 | 1200 | 12 | 40 | Nevis, Netron, Mithras |
- Needs testing in Proving Grounds to find out how "partially affected" the player is by their own pulse.
- Community Notes go here
Drain Pulse[]
Drains energy from nearby enemies. Also cancels energy regeneration while active.
Mk. | Dmg. | Drain Dur. [S] | Cooldown [S] | Energy Drained | Rad. [M] | Ued by |
IV | 500 | 10 | 30 | 100 | 1200 | Vigo, Blud, Vindicta, Brutus |
V | 1000 | 12 | 25 | 125 | 1200 | Athos, Gora, Brutus |
- Community Notes go here
Heavy Autoguns[]
Fires short-range cannons automatically at nearby enemies.
Mk. | DPS | No. of Turrets Firing | Dur. [S] | Refire Time [S] | Rng. [M] | Cooldown [S] | Used by |
II | 525 | 2 | 15 | 0.4 | 1500 | 70 | Nav, Chernobog |
III | 650 | 4 | 15 | 0.4 | 1500 | 65 | Chernobog, Gravis, Voronezh |
IV | 825 | 6 | 15 | 0.4 | 1500 | 60 | Jutland, Voronezh, Lorica |
V | 1000 | 8 | 15 | 0.4 | 1500 | 55 | Monarch, Zmey, Invictus |
- Community Notes go here
Hell Lasers[]
Destroys a limited number of nearby enemy missiles, torpedoes, and nuclear warheads automatically while active.
Mk. | Target Type | No. of Turrets Firing | Dur. [S] | Refire Time [S] | Rng. [M] | Cooldown [S] | Used by |
IV | Nukes | 2 | 20 | 0.3 | 6000 | 40 | Vigo, Blud, Gora, Vindicta |
V |
Nukes |
2 | 25 | 0.3 | 6000 | 35 | Athos, Gora, Brutus |
- Community Notes go here
Light Autoguns[]
Shoots at nearby enemies automatically.
Mk. | DPS | No. of Turrets Firing | Dur. [S] | Refire Time [S] | Rang. [M] | Cooldown [S] | Used by |
II | 800 | 2 | 35 | 1.1 | 1400 | 90 | Ballista, Tugarin, Vucari, Furia, Virtus |
III | 1000 | 3 | 38 | 0.9 | 1500 | 85 | Ballista, Vucari, Virtus |
IV | 1250 | 4 | 40 | 0.7 | 1600 | 80 | Onager, Grenada, Murometz, Nox, Stabia |
V | 1500 | 4 | 45 | 0.6 | 1800 | 70 | Grenada, Svarog, Stabia |
- Community Notes go here
Median Autoguns[]
Fires short-range cannons automatically at a targeted enemy while active.
Mk. | DPS | No. of Turrets firing | Dur. [S] | Refire Time [S] | Rng. [M] | Cooldown [S] | Used by |
IV | 1000 | 4 | 20 | 0.8 | 2000 | 60 | Jutland, Voronezh, Lorica, Invictus |
V | 1330 | 4 | 25 | 0.6 | 2400 | 55 | Monarch, Zmey, Invictus |
- Community Notes go here
Overclock Pulse[]
Shortens module cooldowns for this ship and nearby allies over time.
Mk. | Module Cooldown Red. [S] | Radius [M] | Cooldown [S] | Targets | No of Pulses | Used by |
III | 5 | 1600 | 175 | Self and allies | 5 | Palos, Ceres, Koschei |
IV | 5 | 1600 | 160 | Self and allies | 6 | Harwich, Koschei, Ohkta, Aion, Feronia |
V | 5 | 1600 | 145 | Self and allies | 7 | Cattaro, Ohkta, Feronia |
- Find out how often the Pulse fires off i.e it's Refire Time.
- Community Notes go here
Protean Autoguns[]
Shoots at nearby enemies automatically.
Mk. | DPS | No. of Turrets firing | Duration [S] | Refire Time [S] | Range [M] | Cooldown [S] | Used by |
N | 500 | 1 | 12 | 1.0 | 1200 | 40 | Agosta |
I | 960 | 2 | 14 | 0.9 | 1200 | 37 | Agosta, Trafalgar |
II | 840 | 3 | 16 | 0.8 | 1400 | 35 | Trafalgar |
III | 1016 | 3 | 18 | 0.7 | 1400 | 33 | Otranto, Dola, Blud |
IV | 1000 | 4 | 20 | 0.6 | 1400 | 30 | Vigo, Blud, Vindicta |
V | 1580 | 4 | 22 | 0.5 | 1600 | 25 | Athos, Gora, Brutus |
- Is the DPS per turret or cumulative?
- Assuming cumulative we get a total DMG. curve of: 6000, 14400, 16800, ...
- Assuming per turret we get a total DMG. curve of: 6000, 28800, 50400, ...
- So testing is needed to find out how much total DMG they can do at Mk. I+
- Community Notes go here
Repair Autobeams[]
Heals nearby allies automatically while active.
Mk. | Repair per Second | No. of turrets firing | Dur. [S] | Refire time [S] | Rng. [M] | Cooldown [S] | Used by |
N | 574 | 1 | 30 | 0.75 | 1100 | 60 | Cerberus |
I | 1059 | 2 | 30 | 0.75 | 1100 | 55 | Cerberus, Orcus |
II | 1244 | 2 | 30 | 0.75 | 1100 | 50 | Orcus |
III | 1430 | 2 | 35 | 0.75 | 1200 | 45 | Palos, Ceres, Harwich, Aion |
IV | 2126 | 2 | 40 | 0.75 | 1300 | 40 | Harwich, Koschei, Aion |
V | 3342 | 3 | 45 | 0.75 | 1400 | 35 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Scrambler Pulse[]
Blinds nearby enemies instantly by scrambling their viewscreens.
Mk. | Dmg. | Radius [M] | Scramble Dur. [S] | Cooldown [S] | Used by |
III | 400 | 1000 | 6.5 | 35 | Otranto, Dola, Vindicta |
IV | 500 | 1200 | 8.0 | 30 | Vigo, Athos, Blud, Vindicta |
V | 600 | 1400 | 10 | 25 | Athos, Gora, Brutus |
- Community Notes go here
Stasis Pulse (Artillery Cruiser)[]
Slows the movement of all nearby enemies.
Mk. | Dmg. | Stasis Dur. [S] | Cooldown [S] | Movement Speed Dec. [%] | Radius [M] | Used by |
IV | 500 | 10 | 20 | 90 | 1200 | Onager, Murometz, Nox |
V | 1000 | 12 | 15 | 95 | 1200 | Grenada, Svarog, Stabia |
- Community Notes go here
Stasis Pulse (Dreadnought)[]
Slows the movement of all nearby enemies.
Mk. | Dmg. | Stasis Dur. [S] | Cooldown [S] | Movement Speed Dec. [%] | Radius [M] | Used by |
III | 500 | 8 | 35 | 85 | 1200 | Chernobog, Gravis |
IV | 500 | 10 | 30 | 90 | 1200 | Jutland, Monarch, Voronezh, Zmey, Lorica |
V | 500 | 12 | 25 | 95 | 1200 | Monarch, Zmey, Invictus |
- Community Notes go here
Tractor Beam[]
Pulls a targeted enemy towards the ship.
Mk. | Tractor Beam Strength | Rng. [M] | Cooldown [S] | Concurrent Targets | Dur. [S] | Used by |
III | 3000 | 50 | 1 | 18 | Chernobog, Gravis, Lorica | |
IV | 4000 | 45 | 1 | 20 | Jutland, Voronezh, Lorica | |
V | 5000 | 40 | 1 | 20 | Monarch, Zmey, Invictus |
- Community Notes go here
Weaponbooster Pulse[]
Increases the weapon effects of the ship and nearby allies. Stacks with other weapon-amplification effects.
Mk. | Weapon dmg. inc. [%] | No. of Pulses | Weaponboost dur. [S] | Targets | Radius [M] | Cooldown [S] | Used by |
II | 75 | 4 | 10 | Self and allies | 1600 | 35 | Trafalgar, Otranto, Dola |
III | 75 | 5 | 12 | Self and Allies | 1600 | 33 | Otranto, Dola, Vigo |
IV | 75 | 6 | 15 | Self and Allies | 1600 | 30 | Vigo, Blud, Vindicta |
V | 75 | 7 | 18 | Self and allies | 1600 | 25 | Athos, Gora, Brutus |
- Community Notes go here
Internal[]
Afterburner[]
Increases movement speed. Stacks with other speed-enhancing effects.
Mk. | Status Effect | Dur. [S] | Targets | Cooldown [S] | Used by |
I | Boosts movement speed | 2 | Self | 18 | Dover |
II | Boosts movement speed | 2 | Self | 17 | Dover |
III | Boosts movement speed | 2 | Self | 16 | Machias, Kreshnik, Fulgora, Medusa |
IV | Boosts movement speed | 2 | Self | 15 | Valcour, Stribog, Medusa |
V | Boosts movement speed | 3 | Self | 14 | Nevis, Netron, Mithras |
- What is the % increase to speed?
- Community Notes go here
Armor Amplifier (Artillery Cruiser)[]
Increases resistance to damage.
Mk. | Dmg. Resist. Inc. [%] | Dur. [S] | Targets | Cooldown [S] | Used by |
IV | 95 | 2 | Self | 10 | Onager, Grenada, Murometz, Nox, Stabia |
V | 95 | 3 | Self | 8 | Grenada, Svarog, Stabia |
- Community Notes go here
Armor Amplifier (Dreadnought)[]
Increases resistance to damage.
Mk. | Dmg. Resist. Inc. [%] | Dur. [S] | Targets | Cooldown [S] | Used by |
II | 80 | 15 | Self | 35 | Nav, Chernobog |
III | 85 | 12.5 | Self | 33 | Chernobog, Gravis, Voronezh, Lorica |
IV | 90 | 10 | Self | 30 | Jutland, Voronezh, Lorica |
V | 99 | 5 | Self | 25 | Monarch, Zmey, Invictus |
- Community Notes go here
Armorbreaker Ammo[]
Loads the primary weapon with ammo that decreases the target's resistance to damage. Each shot refreshes the effect.
Mk. | Dmg. Resist. Dec. [%] | No. of Shots | Cooldown [S] | Armorbreak Dur. [S] | Dur. [S] | Used by |
IV | 50 | 5 | 55 | 5 | 15 | Jutland, Voronezh, Lorica, Invictus |
V | 60 | 8 | 50 | 5 | 15 | Monarch, Zmey, Invictus |
- Community Notes go here
Armored Lockdown[]
Increases resistance to damage, but disables movement. Lower tiers also drain the ship's energy.
Mk. | Dmg. Resist. Inc. [%] | Dur. [S] | Status Effects (Self) | Cooldown [S] | Used by |
III | 95 | 4 | Depletes Energy, Stops Movement | 65 | Palos, Ceres, Harwich, Aion |
IV | 95 | 5 | Depletes Energy, Stops Movement | 60 | Harwich, Koschei, Aion |
V | 95 | 6 | Stops movement | 55 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Assault Thrusters[]
Pushes the ship forward while active.
Mk. | Movement Speed Inc. | Dur. [S] | Targets | Cooldown [S] | Used by |
IV | 15 | Self | 20 | Jutland, Voronezh, Lorica | |
V | 15 | Self | 17.5 | Monarch, Zmey, Invictus |
- Community Notes go here
Autorepair (Corvette)[]
Heals damage to the ship over time.
Mk. | Health regen. per second | Dur. [S] | Targets | Cooldown [S] | Used by |
II | 650 | 6 | Self | 69 | Dover, Machias, Kreshnik, Fulgora |
III | 960 | 5 | Self | 66 | Machias, Kreshnik, Fulgora, Valcour, Stribog |
IV | 1500 | 4 | Self | 60 | Valcour, Stribog, Medusa, Mithras |
V | 2400 | 3 | Self | 54 | Nevis, Netron, Mithras |
- Mk. II will heal 3900 HP, ... total if able to run without interruption.
- Community Notes go here
Autorepair (Tactical Cruiser)[]
"Heals damage to the ship overtime."
Mk. | Health Regenerated per Second | Dur. [S] | Targets | Cooldown [S] | Used by |
N | 1000 | 3 | Self | 70 | Cerberus |
I | 1000 | 4 | Self | 65 | Cerberus, Orcus |
II | 1000 | 5 | Self | 60 | Palos, Orcus, Ceres |
III | 1000 | 6 | Self | 55 | Palos. Ceres |
IV | 1000 | 7 | Self | 52 | Harwich, Koschei, Aion |
V | 1000 | 8 | Self | 50 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Disruptor Ammo[]
Loads the primary weapon with ammo that interrupts enemy module usage. Each shot refreshes the effect.
Mk. | Max Disruption Dur. [S] | Dur. [S] | No. of Shots | Cooldown [S] | Used by |
IV | 0.75 | 7 | 5 | 55 | Valcour, Stribog, Medusa |
V | 1.6 | 7 | 8 | 50 | Nevis, Netron, Mithras |
- Community Notes go here
Dive Maneuver[]
Lowers the ships's altitude very quickly.
Mk. | Maneuver Direction | Cooldown [S] | Used by |
II | Downwards | 20 | Tugarin, Furia |
III | Downwards | 15 | Ballista, Vucari, Virtus |
IV | Downwards | 10 | Onager, Murometz, Svarog, Nox |
V | Downwards | 5 | Grenada, Svarog, Stabia |
- Community Notes go here
Emergency Evac[]
Cloaks the ship and speeds up movement. Cloak breaks on using weapons or modules.
Mk. | Maneuver Direction | Break Cond. | Module Dur. [S] | Status Effect | Targets | Cooldown [S] | Used by |
IV | Forward | Fire Weapons, Use Modules | 10 | Cloaks your ship, boosts movement speed | Self | 20 | Harwich, Koschei, Aion |
V | Forward | Fire Weapons, Use Modules | 15 | Cloaks your ship, boosts movement speed | Self | 18 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Endurance Mode[]
Increases maximum health and heals damage over time. The health increase is not healed automatically.
Mk. | Max. Health Inc. [%] | Targets | Cooldown [S] | Health regen./S | Dur. [S] | Used by |
IV | 100 | Self | 60 | 200 | 60 | Jutland, Voronezh, Zmey, Lorica |
V | 100 | Self | 55 | 400 | 60 | Monarch, Zmey, Invictus |
- Community Notes go here
Energy Generator (Destroyer)[]
Generates energy while active.
Mk. | Eng. Regen. Inc. [%] | Dur. [S] | Targets | Cooldown [S] | Used by |
III | 300 | 4 | Self | 55 | Otranto, Dola, Blud |
IV | 600 | 5 | Self | 50 | Vigo, Blud, Vindicta |
V | 900 | 6 | Self | 45 | Athos, Gora, Brutus |
- Community Notes go here
Energy Generator (Tactical Cruiser)[]
Generates energy while active.
Mk. | Eng. Regen. Inc. [%] | Dur. [S] | Targets | Cooldown [S] | Used by |
II | 500 | 6 | Self | 40 | Orcus |
III | 500 | 8 | Self | 35 | Palos, Ceres, Koschei |
IV | 500 | 10 | Self | 32 | Harwich, Koschei, Aion |
V | 500 | 12 | Self | 30 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Evasive Maneuver (Artillery Cruiser)[]
Thrusts the ship sideways quickly in an attempt to evade incoming fire. Manual input determines thrust direction.
Mk. | Maneuver Directions | Cooldown [S] | Used by |
IV | Side | 4 | Onager, Murometz, Nox |
V | Side | 3 | Grenada, Svarog, Stabia |
- Community Notes go here
Evasive Maneuver (Destroyer)[]
Thrusts the ship sideways quickly in an attempt to evade incoming fire. Manual input determines thrust direction.
Mk. | Movement Direction | Force | Cooldown [S] | Used by |
IV | Forward, Sideways | Moderate | 4 | Vigo, Blud, Vindicta |
V | Forward, Sideways | High | 4 | Athos, Gora, Brutus |
- Community Notes go here
Immelmann Maneuver[]
Ascends until flying upside down in the opposite direction, then rolls right-side up. Increases damage and resistance to damage.
Mk. | Effect | Dmg. Inc. [%] | Dur. [S] | Dmg. Resist. Inc. [%] | Cooldown [S] | Used by |
III | Turns your ship around 180 degrees | - | 5 | 50 | 6 | Machias, Kreshnik, Fulgora |
IV | Turns your ship around 180 degrees | 10 | 5 | 60 | 6 | Valcour, Stribog, Medusa |
V | Turns your ship around 180 degrees | 15 | 6.5 | 80 | 6 | Nevis, Netron, Mithras |
- Community Notes go here
Jump Drive[]
Warps the ship forward by a short or medium distance, depending on tier.
Mk. | Targets | Chrg. up [s] | Max Range [M] | Cooldown [S] | Used by |
II | None | 2 | 2400 | 25 | Trafalgar, Otranto |
III | None | 2 | 2800 | 22 | Otranto, Dola, Vindicta |
IV | None | 2 | 3200 | 22 | Vigo, Blud, Gora, Vindicta |
V | None | 2 | 3600 | 18 | Athos, Gora, Brutus |
- Community Notes go here
Mobile Cloak[]
Cloaks the ship, hiding it from view. Cloak breaks if the ship takes damage, fires weapons, or uses modules.
Mk. | Status Effect | Break Cond. | Cooldown [S] | Cloak Quality | Dur. [S] | Used by |
I | Cloak | Fire Weapons, Use Modules | 50 | Medium | 12 | Furia |
II | Cloak | Fire Weapons, Use Modules | 45 | Medium | 15 | Furia, Virtus |
III | Cloak | Fire Weapons, Use Modules | 43 | Medium | 18 | Ballista, Onager, Vucari, Virtus, Murometz |
IV | Cloak | Fire Weapons, Use Modules | 40 | Medium | 20 | Onager, Murometz, Nox |
V | Cloak | Fire Weapons, Use Modules | 35 | Medium | 24 | Grenada, Svarog, Stabia |
- Community Notes go here
Module Reboot[]
Shortens other module cooldowns for this ship.
Mk. | Module Cooldown Reduction [S] | Cooldown [S] | Targets | Used by |
N | 20 | 45 | Self | Agosta |
I | 40 | 90 | Self | Agosta, Trafalgar |
II | 50 | 110 | Self | Trafalgar, Dola |
III | 60 | 135 | Self | Otranto, Dola, Vigo |
IV | 70 | 160 | Self | Vigo, Blud, Vindicta |
V | 80 | 180 | Self | Athos, Gora, Brutus |
- Try to match the Cooldown Reductions to the the Cooldowns of other modules i.e. the Mk. I will completely reset the Protean Autoguns Mk. N-II, allowing them to be activated twice in a row.
- Community Notes go here
Offensive Lockdown[]
Increases weapon damage significantly. but disables movement and drains energy.
Mk. | Weapon Effect. Inc. | Dur. [S] | Status Effect (Self) | Cooldown [S] | Used by |
III | 10 | Drains energy, stops movement | 40 | Chernobog, Gravis | |
IV | 15 | Drains energy, stops movement | 30 | Jutland, Voronezh, Lorica | |
V | 20 | Drains energy, stops movement | 20 | Monarch, Zmey, Invictus |
- Community Notes go here
Overclock Module[]
Shortens other module cooldowns for this ship.
Mk. | Module Cooldown Red. [S] | Cooldown [S] | Targets | Used by |
III | 20 | 50 | Self | Palos, Ceres |
IV | 20 | 40 | Self | Harwich, Koschei, Ohkta, Aion |
V | 30 | 40 | Self | Cattaro, Ohkta, Feronia |
- Community Notes go here
Scrubber Module[]
Removes all active effects, both adverse and beneficial, from the ship.
Mk. | Status Effect | Cooldown [S] | Targets | Used by |
IV | Removes buffs/debuffs | 15 | Self | Valcour, Stribog, Netron, Medusa |
V | Removes buffs/debuffs | 7.5 | Self | Nevis, Netron, Mithras |
- Community Notes go here
Stasis Ammo (Corvette)[]
Loads the primary weapon with ammo that greatly slows targets. Each shot refreshes the effect.
Mk. | Movement Speed Dec. [%] | No. of Shots | Cooldown [S] | Stasis Dur. [S] | Dur. [S] | Used by |
IV | 90 | 12 | 35 | 10 | 15 | Valcour, Nevis, Stribog, Medusa |
V | 95 | 16 | 30 | 12 | 15 | Nevis, Netron, Mithras |
- Community Notes go here
Stasis Ammo (Destroyer)[]
Loads the primary weapon with ammo that greatly slows targets. Each shot refreshes the effect.
Mk. | Movement Speed Dec. [%] | No. of Shots | Cooldown [S] | Stasis Dur. [S] | Dur. [S] | Used by |
IV | 90 | 12 | 35 | 10 | 15 | Vigo, Blud, Vindicta, Brutus |
V | 95 | 20 | 30 | 12 | 20 | Athos, Gora, Brutus |
- Community Notes go here
Stationary Cloak[]
Cloaks the ship well while it is immobile, but poorly while it is moving. Cloak breaks on using modules or taking damage.
Mk. | Status Effect | Break Cond. | Cooldown [S] | Cloak Qual. | Dur. [S] | Used by |
N | Cloak | Use Modules, Be Hit | 25 | High | 10 | Rurik |
I | Cloak | Use Modules, Be Hit | 24 | High | 13 | Rurik, Tugarin |
II | Cloak | Use Modules, Be Hit | 23 | High | 16 | Ballista, Tugarin, Vucari |
III | Cloak | Use Modules, Be Hit | 22 | High | 18 | Ballista, Vucari, Virtus, Nox |
IV | Cloak | Use Modules, Be Hit | 20 | High | 20 | Onager, Murometz, Nox |
V | Cloak | Use Modules, Be Hit | 18 | High | 22 | Grenada, Svarog, Stabia |
- Community Notes go here
Target Warp[]
Warps the ship to a targeted ally.
Mk. | Targets | Charge Up [S] | Max Rng. [M] | Cooldown [S] | Used by |
IV | Allies | 0.25 | 15000 | 30 | Harwich, Cattaro, Koschei, Aion,Feronia |
V | Allies | 0.25 | 17000 | 25 | Cattaro, Ohkta, Feronia |
- Community Notes go here
Thrust Amplifier[]
Increases movement speed while active.
Mk. | Movement Speed Inc. [%] | Dur. [S] | Targets | Cooldown [S] | Used by |
IV | 250 | 10 | Self | 25 | Vigo, Blud, Vindicta |
V | 250 | 12 | Self | 20 | Gora, Brutus, Athos |
- Community Notes go here
Turn Amplifier[]
Increases the ship's turn rate significantly while active.
Mk. | Turning speed Inc. [%] | Dur. [S] | Targets | Cooldown [S] | Used by |
IV | 300 | 5 | Self | 35 | Onager, Murometz, Nox |
V | 300 | 8 | Self | 30 | Grenada, Svarog, Stabia |
- Community Notes go here
Warp Jump[]
Warps the ship forward by a medium distance. Higher tiers can warp to targeted ships.
Mk. | Targets | Chrg. Up [S] | Max Rng. [M] | Cooldown [S] | Used by |
N | - | 5 | 5000 | 45 | Simargl |
I | - | 5 | 5000 | 40 | Simargl, Nav |
II | Allies | 5 | 5000 | 35 | Nav, Gravis |
III | Allies | 5 | 5000 | 30 | Jutland, Chernobog, Gravis |
IV | Allies and enemies | 5 | 5000 | 25 | Jutland, Monarch, Voronezh, Lorica |
V | Allies and enemies | 5 | 5000 | 20 | Monarch, Zmey, Invictus |
- Community Notes go here
Weapon Amplifier[]
Increases damage whilst active.
Mk. | Status Effect | Dur. [S] | Targets | Cooldown [S] | Used by |
III | 60% weapon damage boost | 8 | Self | 35 | Otranto, Dola |
IV | 70% weapon damage boost | 10 | Self | 30 | Vigo, Athos, Blud, Vindicta |
V | 80% weapon damage boost | 12 | Self | 25 | Athos, Gora, Brutus |
- Community Notes go here