The Grenada Edit
The Grenada class artillery cruiser is Jupiter Arms answer to both the Nox and Svarog class.
The Grenada class artillery cruiser is Jupiter Arms answer to both the Nox and Svarog class. More a super-heavy double railgun platform than a ship, despite the slow firing rate it outmatches both the Nox and Svarog when it comes to single firepower. It is now the backbone of the Pan-Colonial Fleet.
While the Grenada is a Heavy ship, it has the same health pool as the Light Artillery Cruiser (the Nox). However, the single shot damage far outweighs both the Nox and the Svarog, and she fires 2 of them in quick succession per trigger click. That makes the Grenada an absolute beast with either Rapid Fire or the pre-installed Siege Mode, as she will shoot these heavy hits much faster. The only drawback is its sluggish movement speed, which along with the low HP makes the Captain an easy target for eager Corvette pilots.
The Standard Modules are nothing amazing on the Grenada; the Cloak does not help much as it leaves the already vulnerable Captain to be stationary and the 'Flechette' Missiles work at a very short range. An exception is the Anti-Missile Lasers which are more useful, giving a much needed defense against missile attacks from other ships, especially torpedoes from Corvettes.
In-game Description Edit
The jewel in the crown of the Jupiter Arms fleet of Artillery Cruisers, this ship was designed during territorial expansions into the Jovian system after the War. One of the toughest and most precise sharpshooters available for modern fleet attack needs.
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